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Evolutionary Game DesignCameron Browne
Nonfiction

Evolutionary Game Design

136 pagesFirst published 20112 editions
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Editions

2 in Spinefolk
FormatPublisherYearPagesISBN
PaperbackSpringer20121369781447121800
EbookCameron Browne2011—9781447121787
Information systemsComputer simulationArtificial intelligenceComputer scienceComputer games, designArtificial Intelligence (incl. Robotics)Computer Appl. in Arts and HumanitiesSimulation and Modeling