Book
Game Audio ProgrammingGuy Somberg

Game Audio Programming

312 pagesFirst published 20166 editions
No counted ratings yet

Add to shelfAdd to list

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in

Rating integrity

Healthy
Scores only count accounts older than 7 days and ratings made after publication; read-verified ratings weigh double; ratings from readers who didn’t finish are shown but not counted.

How it felt

Be the first to tag this

Reviews

No reviews yet. Sign in to write the first.

Editions

6 in Spinefolk
FormatPublisherYearPagesISBN
EditionTaylor & Francis Group2020—9780367658342
EditionCRC Press LLC20163129781498746731
EditionTaylor & Francis Group20163129781315351650
EditionTaylor & Francis Group20163129781498746748
EditionTaylor & Francis Group20163129781315368696
EditionTaylor & Francis Group20163129781315332611
Computer games, programmingSound, recording and reproducingComputer sound processingComputer gamesProgrammingComputer game musicSoundRecording and reproducing