Reverse DesignPatrick Holleman
Fantasy

Reverse Design

168 pagesFirst published 201836 editions
No counted ratings yet

The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half-Life. Written in a readable format, it is broken down into six sections examining some of the most important topics to the game: 1. How Half-Life is a key step in the evolution from the composite style of videogame design to the set piece of style of design; 2. How Half-Life defined almost all of the core concepts of the cover-based shooter, and redefined the level architecture of the FPS genre; 3. The small tricks and…

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in

Rating integrity

Healthy
Scores only count accounts older than 7 days and ratings made after publication; read-verified ratings weigh double.

Mood & pace · catalogue tags

Pace: mediumShort
Computer games, designFantasy gamesVideo gamesDesignJeux vidéoConceptionGame designGame development

Content notes

No content notes reported yet.

Reviews

No reviews yet. Sign in to write the first.

Editions

36 in Spinefolk
FormatPublisherYearPagesISBN
EditionTaylor & Francis Group20182449780429834042
EditionTaylor & Francis Group20181689780429834530
EditionTaylor & Francis Group20181879781138324909
EditionTaylor & Francis Group2018689781138324817
EditionTaylor & Francis Group2018689780429834424
EditionTaylor & Francis Group2018—9781138323261
EditionTaylor & Francis Group2018—9781138323278
EditionTaylor & Francis Group2018—9781138324770
EditionTaylor & Francis Group20182449780429450556
EditionTaylor & Francis Group2018909780429834257
EditionTaylor & Francis Group20181689780429450716
EditionTaylor & Francis Group20182449780429834059
+ 24 more
Computer games, designFantasy gamesVideo gamesDesignJeux vidéoConceptionGame designGame development